![]() As it turns out, Activision went all out for GoldenEye 007, bringing in Bond film composer (at least the last four films) David Arnold along with Kevin Kiner to re-imagine the score. However, given that we didn’t cover the Wii version, we did get details on exactly who was responsible for the game’s score. ![]() We were naturally curious as to whether the game’s audio would also be ‘Reloaded,’ and Activision had the details for us last night at their Comic Con preview event.Īs it turns out, little to nothing will be changed in terms of audio from the Wii version and the Xbox 360/PlayStation 3 versions. What does that mean? It means you’ll be able to enjoy the previously Wii-exclusive re-imagining of GoldenEye in high-definition on all current-gen consoles. Hey, so GoldenEye 007: Reloaded was announced today for the Xbox 360 and PlayStation 3 consoles.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |